Author Topic: NHL13  (Read 5223 times)

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Online Bender

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NHL13
« on: August 24, 2012, 01:27:00 PM »
I'm surprised there isn't a thread on this already. Has anyone had a chance to try the demo?

I think they really upped the realism in this year's game (although there is no lockout option) :)
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NHL13
« on: August 24, 2012, 01:27:00 PM »

Offline WhatIfGodWasALeaf

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Re: NHL13
« Reply #1 on: August 24, 2012, 02:34:38 PM »
I played one game last night, seemed good, I like the skating changes.

Hopefully the 'cheap' goals aren't as prevalent this year, last year's online experience was a shootout to see who could create the most one timers.

Online Bender

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Re: NHL13
« Reply #2 on: August 24, 2012, 06:14:50 PM »
I played one game last night, seemed good, I like the skating changes.

Hopefully the 'cheap' goals aren't as prevalent this year, last year's online experience was a shootout to see who could create the most one timers.

Yeah, the game was completely broken from NHL11 imo. It became way too arcadey and you couldn't even knock the puck carrier off the puck half the time. Size and momentum made no difference.
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Offline hockeyfan1

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Re: NHL13
« Reply #3 on: August 29, 2012, 02:58:35 AM »
Another women's hockey first...

Canada's Hayley Wickenheiser, and, American Angela Ruggiero, will be the first women to join the NHL 13 playable characters roster!

Read:
http://www.sportsnet.ca/hockey/2012/08/28/hayley_wickenheiser_in_nhl_13/

Offline Green Leaf

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Re: NHL13
« Reply #4 on: August 29, 2012, 09:40:17 AM »
Posted by: WhatIfGodWasALeaf on: August 24, 2012, 01:34:38 PM
"Hopefully the 'cheap' goals aren't as prevalent this year" ...

Why now you can hit the guy that swirves from behind the net, to the front and hits top corner?  :o

Online Bender

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Re: NHL13
« Reply #5 on: August 29, 2012, 12:16:12 PM »
Posted by: WhatIfGodWasALeaf on: August 24, 2012, 01:34:38 PM
"Hopefully the 'cheap' goals aren't as prevalent this year" ...

Why now you can hit the guy that swirves from behind the net, to the front and hits top corner?  :o

From when I played the game momentum plays a huge role. Physics have been vastly improved so I don't think that should be an issue. I think breakaways might happen too often though.
"They say you can judge a man by the company he keeps. So here is the professor's oldest friend, a grotesque, stinking lobster." - Bender

Offline Green Leaf

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Re: NHL13
« Reply #6 on: August 29, 2012, 12:45:01 PM »
That sounds interesting. I think I may download the trial tomorrow and check it out... Ill provide a 1 line analysis as per usual..

Offline TML fan

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Re: NHL13
« Reply #7 on: August 30, 2012, 01:09:05 AM »
Posted by: WhatIfGodWasALeaf on: August 24, 2012, 01:34:38 PM
"Hopefully the 'cheap' goals aren't as prevalent this year" ...

Why now you can hit the guy that swirves from behind the net, to the front and hits top corner?  :o

From when I played the game momentum plays a huge role. Physics have been vastly improved so I don't think that should be an issue. I think breakaways might happen too often though.

I'd rather have too many breakways than be unable to get by Hal Gill with Phil Kessel.
« Last Edit: August 30, 2012, 01:14:20 AM by TML fan »

Offline Leafaholic99

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Re: NHL13
« Reply #8 on: August 30, 2012, 08:59:53 AM »
I get my internet installed tomorrow, first thing I will do is download the NHL 13 demo :-D

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Re: NHL13
« Reply #9 on: August 30, 2012, 04:51:47 PM »
Posted by: WhatIfGodWasALeaf on: August 24, 2012, 01:34:38 PM
"Hopefully the 'cheap' goals aren't as prevalent this year" ...

Why now you can hit the guy that swirves from behind the net, to the front and hits top corner?  :o

From when I played the game momentum plays a huge role. Physics have been vastly improved so I don't think that should be an issue. I think breakaways might happen too often though.

I'd rather have too many breakways than be unable to get by Hal Gill with Phil Kessel.

Dude. In NHL12 everything was in favour to the puck carrier. Depending ont he angle you literally could not get checked off the puck, you were basically made out of concrete. I have no idea how the defense gave you a problem.
"They say you can judge a man by the company he keeps. So here is the professor's oldest friend, a grotesque, stinking lobster." - Bender

Offline TML fan

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Re: NHL13
« Reply #10 on: September 01, 2012, 12:32:16 AM »
Posted by: WhatIfGodWasALeaf on: August 24, 2012, 01:34:38 PM
"Hopefully the 'cheap' goals aren't as prevalent this year" ...

Why now you can hit the guy that swirves from behind the net, to the front and hits top corner?  :o

From when I played the game momentum plays a huge role. Physics have been vastly improved so I don't think that should be an issue. I think breakaways might happen too often though.

I'd rather have too many breakways than be unable to get by Hal Gill with Phil Kessel.

Dude. In NHL12 everything was in favour to the puck carrier. Depending ont he angle you literally could not get checked off the puck, you were basically made out of concrete. I have no idea how the defense gave you a problem.

Problem? No. I average 12 goals a game on All-Star. In talking about how the D always stays with you, regardless of individual speed. The developers even admitted this was a problem in 12.
« Last Edit: September 01, 2012, 12:43:02 AM by TML fan »

Online Bender

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Re: NHL13
« Reply #11 on: September 01, 2012, 09:25:20 AM »
Posted by: WhatIfGodWasALeaf on: August 24, 2012, 01:34:38 PM
"Hopefully the 'cheap' goals aren't as prevalent this year" ...

Why now you can hit the guy that swirves from behind the net, to the front and hits top corner?  :o

From when I played the game momentum plays a huge role. Physics have been vastly improved so I don't think that should be an issue. I think breakaways might happen too often though.

I'd rather have too many breakways than be unable to get by Hal Gill with Phil Kessel.

Dude. In NHL12 everything was in favour to the puck carrier. Depending ont he angle you literally could not get checked off the puck, you were basically made out of concrete. I have no idea how the defense gave you a problem.

Problem? No. I average 12 goals a game on All-Star. In talking about how the D always stays with you, regardless of individual speed. The developers even admitted this was a problem in 12.

Oh yeah, its true, there was no way to blow out the defenders. But at the same time the puck carrier was basically a concrete block and couldn't get knocked off the puck.
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Offline Wendel's Fist

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Re: NHL13
« Reply #12 on: September 09, 2012, 03:54:14 PM »
Anyone know if NHL 13 is going to include a lockout mode? They should at least have that for people who pre-order.

Offline TML fan

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Re: NHL13
« Reply #13 on: September 10, 2012, 07:49:32 AM »
The game comes out tomorrow, right?

Offline Mack674

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Re: NHL13
« Reply #14 on: September 10, 2012, 09:47:02 AM »
Anyone know if NHL 13 is going to include a lockout mode? They should at least have that for people who pre-order.

LOL

The game comes out tomorrow, right?

Yeah it does. I was super excited for the game but now because of another round of this lockout BS my conscience wants me to boycott the game until the league gets its act together.

I still think the fans have all the power and could really force the issue if there was an organized resistance to buying anything with the NHL logo on it. See how much money there is to "revenue share" then, you stupid rich god damn *expletive riddled 5 minute rant*.

Then again, it's probobly the only alternative to watching texas hold'em poker on sportsnet all season long and I just can't do it again guys... I just can't.

The game plays fantastic compared to last years though.

STUPID LOCKOUT!! STUPID STUPID
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Re: NHL13
« Reply #14 on: September 10, 2012, 09:47:02 AM »